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Bruno Camara
Bruno Camara
Character Artist | brunocamara.art@gmail.com
São Paulo, Brazil

Summary

Passionate artist with over 11+ years of experience in the field of character development for cinematics and games.

• Strong ability in bringing to life 3D characters from a 2D concept art
• Character design using digital(2D/3D) or traditional media (pencil/clay sculpting)
• Excellent understanding of human and animal anatomy
• Polygonal modeling for cinematics and games
• Organic, hard-surface and environment modeling
• Unwrapping clean UV's and hand-painted textures
• Some experience with animation, CAT system and Biped
• Lighting and rendering with VRay, Mental Ray, Marmoset and CryEngine
• 3Ds Max, ZBrush, Mari, Mudbox, Photoshop, Substance Painter, Marvelous Designer, Ornatrix

Skills

Character DesignCharacter ModelingAnatomyTexturingLightingRenderingHard Surface ModelingLow-poly ModelingConcept ArtCharacter Animation

Software proficiency

ZBrush
ZBrush
3ds Max
3ds Max
Substance Painter
Substance Painter
Mari
Mari
Photoshop
Photoshop
Vray
Vray
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag
Keyshot
Keyshot
Mudbox
Mudbox
xNormal
xNormal
Ornatrix
Ornatrix
CRYENGINE
CRYENGINE